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从文本分析到过程研究:数字叙事理论的生成与流变(3)


    注释
    ①Brenda Laurel.Computers as Theatre,Boston:Addison-Wesley,2013,p70,p.59.
    ②Michael Mateas.A Preliminary Poetics for Interactive Drama and Games,Digital Creativity,12:3,2001 pp.140-152.
    ③弗·雅·普罗普:《故事形态学》,北京:中华书局,2006年,第17页。
    ④Scott R.Turner.The Creative Process:A Computer Model of Storytelling and Creativity,Thame:Taylor & Francis,1994,p.2.
    ⑤Pamela Jennings.Narrative Structures for New Media Towards a New Definition,Leonardo,Vol.29,No.5,1996,pp.345-350.
    ⑥M.S.Meadows.The Art of Interactive Narrative,Indianapolis:New Riders,2003 pp.44-45.
    ⑦Carolyn Handler Miller,Digital Storytelling:A Creators Guide to Interactive Entertainment,Amsterdam:Elsevier,2004,p.4.
    ⑧Carolyn Handier Miller,Digital Storytelling:A Creator's Guide to Interactive Entertainment,Amsterdam:Elsevier,2004,p.6.
    ⑨Walter J.Ong.Orality and Literary:The Technologizing of the World,New York:Routledge,1982,p.144.
    ⑩Isidore Okpewho.African Oral Literature:Backgrounds,Character and Continuity,Indianapolis:Indiana University Press,1992,p.224.
    (11)贡扎罗·弗拉斯卡:《拟真还是叙述:游戏学导论》,《符号与传媒》2011年第1期。
    (12)Markku Eskelinen Towards Computer Game Studies,in Noah Wardrip-Fruin and Pat Harrigan,eds,First Person:New Media as Story,Performance,and Game,Cambridge:The MIT Press,2004,pp.36-44.
    (13)Espen Aarseth Cybertext:Perspectives on Ergodic Literature,Maryland:Johns Hopkins University Press,1997,p.16.
    (14)Celia Pearce.Towards a Game Theory of Game,in Noah Wardrip-Fruin and Pat Harrigan,eds,First Person:New Media as Story,Performance,and Game,Cambridge:The MIT Press,2004,p.144.
    (15)Jenkins Henry.Game Design as Narrative Architecture,in Noah Wardrip-Fruin and Pat Harrigan,eds,First Person:New Media as Story,Performance,and Game,Cambridge:The MIT Press,2004,pp.117-131.
    (16)JespeJuul.A Clash between Game and Narrative.http://www.jesperjuul.dk/thesis.
    (17)HartmutKoenitz.Five Theses for Interactive Digital Narrative,Alex Mitchell,Clara Fernández-Vara,David Thue.Interactive Storytelling,Heidelberg:Springer,2014 pp.134-139.
    (18)Eric Zimmerman.Narrative,interactivity,play,and games:Four Naughty Concepts in Need of Discipline,in Noah Wardrip-Fruin and Pat Harrigan,eds,First Person:New Media as Story,Performance,and Game,Cambridge:The MIT Press,2004,p.157.
    (19)Nick Montfort Twisty Little Passages:An Approach to Interactive Fiction,Cambridge:The MIT Press,2003,p.25.
    (20)Nick Montfort Toward a Theory of Interactive Fiction,http://nickm.com/if/toward.html.
    (21)Nick Montfort.Twisty Little Passages:An Approach to Interactive Fiction,Cambridge:The MIT Press,2003,pp.26-27.
    (22)HartmutKoenitz.Towards a Specific Theory of Interactive DigitaL Narrative,in HartmutKoenitz,Gabriele Ferri,Mads Haahr,Didem-Sezen and Tonguc brahimSezen,eds.Interactive Digital Narrative:History,Theory and Practice,New York and London:Routledge,2015,p.97.
    (23)HartmutKoenitz.Towards a Specific Theory of Interactive Digital Narrative,in HartmutKoenitz,Gabriele Ferri,Mads Haahr,Didem-Sezen and Tonguc brahim Sezen,eds.Interactive Digital Narrative:History,Theory and Practice,New York and London:Routledge,2015 pp.99-100.

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